AI Insights · Timothy · April 2023
Top 5 Co-op Games in Africa for Q1 2023
In Q1 2023, the top 5 co-op games in Africa showed varied performance trends in downloads, revenue, and active users. Data from Sensor Tower offers key insights.
In Q1 2023, the top 5 co-op games in Africa demonstrated varied performance across different metrics. Here’s a closer look at the weekly trends in downloads, revenue, and active users for these popular games, based on data from Sensor Tower.
Roblox from Roblox Corporation saw a notable fluctuation in its weekly revenue, starting from approximately $129K at the beginning of the quarter and dipping to around $63.4K before rebounding to $88.6K by the end of March. Downloads for Roblox also varied, peaking at 104.8K in the week of March 20, while weekly active users showed consistency, hovering around 2.7M to 2.9M throughout the quarter.
PUBG MOBILE by Tencent Mobile International Limited experienced a decline in revenue from $165.9K to $42.1K early in the quarter but managed to recover to $80.6K by March 20. The game’s downloads peaked at 181.1K in the same week, with active users generally increasing from 3M to a high of 3.5M before settling at around 3.2M by the end of the quarter.
Call of Duty®: Mobile from Activision Publishing, Inc. showed a decrease in revenue from $97.9K to $30.2K, with a slight recovery to $60.1K in the final week of March. Downloads were relatively stable, with a peak of 33K in the last week of the quarter. Active users fluctuated around 210K to 240K, showing a slight upward trend towards the end.
Rise of Kingdoms by Lilith Games saw its revenue peak at $46.5K in late January before gradually declining to $20.7K by the end of March. Downloads fluctuated, with a notable peak at 3.7K in the last week. Active users remained stable around 40K to 44K, with minor fluctuations throughout the quarter.
Clash of Clans from Supercell experienced a revenue spike to $75.3K in late January, with a general decline to $19.5K by mid-March and a rebound to $41K by the end of the quarter. Downloads were consistent, peaking at 21.5K in mid-February. Active users ranged between 1.3M and 1.5M, showing a minor decline towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.